This paper studies the relation between agent specification and agent programming languages. In particular, it shows that an agent programming language obeys some desirable proper...
Mehdi Dastani, M. Birna van Riemsdijk, John-Jules ...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
This paper extends the idea of classification schemes for static surface curvature into the temporal domain. We seek to identify regions in sequences of depth data that exhibit va...
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...