The context in which a speech-driven application is used (or conversely not used) can be an important signal for recognition engines, and for spoken interface design. Using large-...
We present the results of an experiment investigating the effects of a talking head's gaze behavior on the user's quality assessment of the interface. We compared a vers...
Ivo van Es, Dirk Heylen, Betsy van Dijk, Anton Nij...
This paper presents an implementation methodology appropriate for providing a broad range of proven, classical Operations Research methods and techniques to the simulation modeler...
We present the development and evaluation of an authoring system for image-based pedestrian navigation which lets authors take pictures and annotate instructions on the go in thre...
Benjamin Walther-Franks, Dirk Wenig, Rainer Malaka...
We describe interaction techniques for browsing 3D media using our cylindrical multi-touch interface (CMTI). CMTI uses a cylinder wall as its controlling surface. Because the cont...