Software systems are often complex in the number of features that are available through the user interface and consequently, the number of interactions that can occur. Such system...
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
This paper presents a novel environment for the visual design and prototyping of computer vision systems. The proposed environment consists of a modular architecture, where each m...
Many applications provide a form-like interface for requesting information: the user fills in some fields, submits the form, and the application presents corresponding results. ...
This paper describes a novel telepresence system which enables users to walk through a photorealistic virtualized environment by actual walking. To realize such a system, a wide-a...
Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokaz...