We continue the recent line of work on the connection between semidefinite programming-based approximation algorithms and the Unique Games Conjecture. Given any boolean 2-CSP (or...
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...
We design efficient competitive algorithms for discovering hidden information using few queries. Specifically, consider a game in a given set of intervals (and their implied inte...
—Interest management is essential for real-time large-scale distributed virtual environments (DVEs) which seeks to filter irrelevant messages on the network. Many existing inter...