We show how to find and fix faults in Boolean programs by extending the program to a game. In the game, the protagonist can select an alternative implementation for an incorrect st...
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
A problem of great interest in the control of hybrid systems is the design of least restrictive controllers for reachability specifications. Controller design typically uses game t...
We show how to teach and motivate small quantum computer programs as a supplemental topic in a CS2 data structures class. A traditional example such as Shor’s factorization [8] ...
Whole-History Rating (WHR) is a new method to estimate the time-varying strengths of players involved in paired comparisons. Like many variations of the Elo rating system, the whol...