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» Algorithms for Parity Games
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CEC
2007
IEEE
16 years 20 days ago
Multi-population competitive co-evolution of car racing controllers
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Julian Togelius, Peter Burrow, Simon M. Lucas
GLOBECOM
2007
IEEE
16 years 20 days ago
Non-Cooperative Power Control for Faded Wireless Ad Hoc Networks
— The problem of non-cooperative power control is studied for wireless ad hoc networks supporting data services. We develop a maximum throughput based non-cooperative power contr...
Xiaolu Zhang, Meixia Tao, Chun Sum Ng
COCOA
2007
Springer
16 years 15 days ago
Mechanism Design by Creditability
This paper attends to the problem of a mechanism designer seeking to influence the outcome of a strategic game based on her creditability. The mechanism designer offers additional...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
CIG
2005
IEEE
15 years 12 months ago
Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man
Ms. Pac-Man is a challenging, classic arcade game with a certain cult status. This paper reports attempts to evolve a Pac-Man player, where the control algorithm uses a neural net...
Simon M. Lucas
IPPS
2005
IEEE
15 years 12 months ago
Job Allocation Schemes in Computational Grids Based on Cost Optimization
In this paper we propose two price-based job allocation schemes for computational grids. A grid system tries to solve problems submitted by various grid users by allocating the jo...
Satish Penmatsa, Anthony T. Chronopoulos