Sciweavers

1599 search results - page 166 / 320
» Algorithms for Parity Games
Sort
View
ALT
2007
Springer
16 years 3 months ago
On Calibration Error of Randomized Forecasting Algorithms
It has been recently shown that calibration with an error less than ∆ > 0 is almost surely guaranteed with a randomized forecasting algorithm, where forecasts are obtained by...
Vladimir V. V'yugin
ACG
2009
Springer
16 years 1 months ago
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
With the recent success of Monte-Carlo tree search algorithms in Go and other games, and the increasing number of cores in standard CPUs, the efficient parallelization of the sear...
Markus Enzenberger, Martin Müller 0003
APPINF
2003
15 years 8 months ago
An Adaptive Color Segmentation Algorithm for Sony Legged Robots
This paper presents an adaptive colour segmentation algorithm for Sony legged robots to play a football game. A Self-Organizing Map (SOM) is adopted to measure the current lightin...
Bo Li, Huosheng Hu, Libor Spacek
IC
2010
15 years 4 months ago
Distributed Algorithms for the Placement of Network Services
Network services play an important role in the Internet today. They serve as data caches for websites, servers for multiplayer games and relay nodes for Voice over IP (VoIP) conver...
Todd Sproull, Roger Chamberlain
IPPS
2007
IEEE
16 years 27 days ago
A Scalable Cluster Algorithm for Internet Resources
Applications such as parallel computing, online games, and content distribution networks need to run on a set of resources with particular network connection characteristics to ge...
Chuang Liu, Ian T. Foster