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CRITIS
2007
15 years 8 months ago
A Malware Detector Placement Game for Intrusion Detection
We propose and investigate a game-theoretic approach to the malware filtering and detector placement problem which arises in network security. Our main objective is to develop opt...
Stephan Schmidt, Tansu Alpcan, Sahin Albayrak, Tam...
APPROX
2010
Springer
138views Algorithms» more  APPROX 2010»
15 years 8 months ago
Improved Rounding for Parallel Repeated Unique Games
We show a tight relation between the behavior of unique games under parallel repetition and their semidefinite value. Let G be a unique game with alphabet size k. Suppose the semid...
David Steurer
ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 6 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
VTC
2010
IEEE
163views Communications» more  VTC 2010»
15 years 5 months ago
Channel Allocation in a Multiple Distributed Vehicular Users Using Game Theory
— In this paper, we look into the channel allocation problem for a non-cooperative cognitive vehicular ad-hoc communication network with multiple communicating pairs distributed ...
Yusita Kasdani, Yong Huat Chew, Chau Yuen, Woon Ha...
GLOBECOM
2010
IEEE
15 years 4 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu