Sciweavers

1599 search results - page 153 / 320
» Algorithms for Parity Games
Sort
View
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
16 years 3 days ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
15 years 11 months ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
INFOCOM
2009
IEEE
16 years 1 months ago
Coalitional Games for Distributed Collaborative Spectrum Sensing in Cognitive Radio Networks
— Collaborative spectrum sensing among secondary users (SUs) in cognitive networks is shown to yield a significant performance improvement. However, there exists an inherent tra...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
AAAI
2012
13 years 9 months ago
Generalized Sampling and Variance in Counterfactual Regret Minimization
In large extensive form games with imperfect information, Counterfactual Regret Minimization (CFR) is a popular, iterative algorithm for computing approximate Nash equilibria. Whi...
Richard G. Gibson, Marc Lanctot, Neil Burch, Duane...
JSAC
2007
189views more  JSAC 2007»
15 years 6 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...