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IJCV
2007
157views more  IJCV 2007»
15 years 6 months ago
Recovering Surface Layout from an Image
Humans have an amazing ability to instantly grasp the overall 3D structure of a scene – ground orientation, relative positions of major landmarks, etc – even from a single ima...
Derek Hoiem, Alexei A. Efros, Martial Hebert
STTT
2008
90views more  STTT 2008»
15 years 6 months ago
A uniform framework for weighted decision diagrams and its implementation
1 This papers introduces a generic framework for OBDD variants with weighted edges. It covers many boolean and multi-valued OBDD-variants that have been studied in the literature a...
Jörn Ossowski, Christel Baier
CSL
2002
Springer
15 years 6 months ago
Learning visually grounded words and syntax for a scene description task
A spoken language generation system has been developed that learns to describe objects in computer-generated visual scenes. The system is trained by a `show-and-tell' procedu...
Deb K. Roy
PRESENCE
2007
167views more  PRESENCE 2007»
15 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
ICIP
2009
IEEE
15 years 4 months ago
Synthesis-in-the-loop for video texture coding
In this paper, we present an algorithm using dynamic texture synthesis for closed-loop video coding. Video textures, or so-called dynamic textures are video sequences with moving ...
Aleksandar Stojanovic, Mathias Wien, Thiow Keng Ta...