Humans have an amazing ability to instantly grasp the overall 3D structure of a scene – ground orientation, relative positions of major landmarks, etc – even from a single ima...
1 This papers introduces a generic framework for OBDD variants with weighted edges. It covers many boolean and multi-valued OBDD-variants that have been studied in the literature a...
A spoken language generation system has been developed that learns to describe objects in computer-generated visual scenes. The system is trained by a `show-and-tell' procedu...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
In this paper, we present an algorithm using dynamic texture synthesis for closed-loop video coding. Video textures, or so-called dynamic textures are video sequences with moving ...
Aleksandar Stojanovic, Mathias Wien, Thiow Keng Ta...