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CORR
2011
Springer
171views Education» more  CORR 2011»
15 years 1 months ago
Parallel Online Learning
Online learning algorithms have impressive convergence properties when it comes to risk minimization and convex games on very large problems. However, they are inherently sequenti...
Daniel Hsu, Nikos Karampatziakis, John Langford, A...
195
Voted
TCIAIG
2010
15 years 1 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
123
Voted
ICASSP
2011
IEEE
14 years 10 months ago
Game-theoretic resource allocation in relay-assisted DS/CDMA systems with successive interference cancellation
The problem of non-cooperative resource allocation in an amplifyand-forward relay-assisted DS/CDMA system is addressed. The relay designs its amplify-and-forward matrix for achiev...
Alessio Zappone, Eduard A. Jorswieck
SODA
2010
ACM
172views Algorithms» more  SODA 2010»
16 years 4 months ago
A quasi-polynomial time approximation scheme for Euclidean capacitated vehicle routing
In the capacitated vehicle routing problem, introduced by Dantzig and Ramser in 1959, we are given the locations of n customers and a depot, along with a vehicle of capacity k, an...
Aparna Das, Claire Mathieu
GD
2004
Springer
16 years 7 days ago
Dynamic Graph Drawing of Sequences of Orthogonal and Hierarchical Graphs
Abstract. In this paper we introduce two novel algorithms for drawing sequences of orthogonal and hierarchical graphs while preserving the mental map. Both algorithms can be parame...
Carsten Görg, Peter Birke, Mathias Pohl, Step...