Sciweavers

3780 search results - page 386 / 756
» Algorithms for Game Metrics
Sort
View
ICMCS
2005
IEEE
110views Multimedia» more  ICMCS 2005»
16 years 14 days ago
Automatic mobile sports highlights
We report on our development of a real-time system to deliver sports video highlights of a live game to mobile videophones over existing GPRS networks. To facilitate real-time ana...
Kongwah Wan, Xin Yan, Changsheng Xu
AIIDE
2008
15 years 9 months ago
Direction Maps for Cooperative Pathfinding
Cooperative behavior is a desired trait in many fields from computer games to robotics. Yet, achieving cooperative behavior is often difficult, as maintaining shared information a...
M. Renee Jansen, Nathan R. Sturtevant
ANOR
2008
127views more  ANOR 2008»
15 years 7 months ago
Computer science and decision theory
This paper reviews applications in computer science that decision theorists have addressed for years, discusses the requirements posed by these applications that place great strai...
Fred S. Roberts
204
Voted
KI
2008
Springer
15 years 5 months ago
Simplest Scenario for Mutual Nested Modeling in Human-Machine-Interaction
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
Rustam Tagiew
165
Voted
ICIP
2010
IEEE
15 years 4 months ago
Probabilistic human pose recovery from 2D images
Image based human pose recovery has many applications in different industries such as games, entertainment, physiological rehabilitation and biometrics. This paper presents a new ...
Farid Flitti, Mohammed Bennamoun, Du Q. Huynh, Rob...