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EGH
2004
Springer
15 years 10 months ago
Understanding the efficiency of GPU algorithms for matrix-matrix multiplication
Utilizing graphics hardware for general purpose numerical computations has become a topic of considerable interest. The implementation of streaming algorithms, typified by highly ...
Kayvon Fatahalian, Jeremy Sugerman, Pat Hanrahan
ATS
2001
IEEE
126views Hardware» more  ATS 2001»
15 years 10 months ago
Design of an Optimal Test Access Architecture Using a Genetic Algorithm
Test access is a major problem for core-based systemon-chip (SOC) designs. Since cores in an SOC are not directly accessible via chip inputs and outputs, special access mechanisms...
Zahra Sadat Ebadi, André Ivanov
IJCV
2002
143views more  IJCV 2002»
15 years 6 months ago
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
In telepresence applications each user is immersed in a rendered 3D-world composed from representations transmitted from remote sites. The challenge is to compute dense range data...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
ISVC
2010
Springer
15 years 5 months ago
A Human Inspired Local Ratio-Based Algorithm for Edge Detection in Fluorescent Cell Images
Abstract. We have developed a new semi-automated method for segmenting images of biological cells seeded at low density on tissue culture substrates, which we use to improve the ge...
Joe Chalfoun, Alden Dima, Adele P. Peskin, John T....
ICDM
2005
IEEE
143views Data Mining» more  ICDM 2005»
16 years 8 days ago
An Optimal Linear Time Algorithm for Quasi-Monotonic Segmentation
Monotonicity is a simple yet significant qualitative characteristic. We consider the problem of segmenting an array in up to K segments. We want segments to be as monotonic as po...
Daniel Lemire, Martin Brooks, Yuhong Yan