Sciweavers

2593 search results - page 457 / 519
» Algorithms and Data Structures for Computer Topology
Sort
View
IROS
2006
IEEE
159views Robotics» more  IROS 2006»
16 years 5 days ago
Multi-Level Surface Maps for Outdoor Terrain Mapping and Loop Closing
— To operate outdoors or on non-flat surfaces, mobile robots need appropriate data structures that provide a compact representation of the environment and at the same time suppo...
Rudolph Triebel, Patrick Pfaff, Wolfram Burgard
SIGMOD
2010
ACM
202views Database» more  SIGMOD 2010»
15 years 11 months ago
PAROS: pareto optimal route selection
Modern maps provide a variety of information about roads and their surrounding landscape allowing navigation systems to go beyond simple shortest path computation. In this demo, w...
Franz Graf, Hans-Peter Kriegel, Matthias Renz, Mat...
SIGGRAPH
2000
ACM
15 years 10 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
SIGGRAPH
1999
ACM
15 years 10 months ago
LDI Tree: A Hierarchical Representation for Image-Based Rendering
Using multiple reference images in 3D image warping has been a challenging problem. Recently, the Layered Depth Image (LDI) was proposed by Shade et al. to merge multiple referenc...
Chun-Fa Chang, Gary Bishop, Anselmo Lastra
BMCBI
2006
166views more  BMCBI 2006»
15 years 6 months ago
SEQOPTICS: a protein sequence clustering system
Background: Protein sequence clustering has been widely used as a part of the analysis of protein structure and function. In most cases single linkage or graph-based clustering al...
Yonghui Chen, Kevin D. Reilly, Alan P. Sprague, Zh...