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SAGT
2010
Springer
175views Game Theory» more  SAGT 2010»
15 years 5 months ago
On Learning Algorithms for Nash Equilibria
Can learning algorithms find a Nash equilibrium? This is a natural question for several reasons. Learning algorithms resemble the behavior of players in many naturally arising gam...
Constantinos Daskalakis, Rafael Frongillo, Christo...
IJCAI
2003
15 years 8 months ago
On the Design of Social Diagnosis Algorithms for Multi-Agent Teams
Teamwork demands agreement among teammembers to collaborate and coordinate effectively. When a disagreement between teammates occurs (due to failures), team-members should ideally...
Meir Kalech, Gal A. Kaminka
INFOCOM
2007
IEEE
16 years 29 days ago
Algorithmic Aspects of Access Networks Design in B3G/4G Cellular Networks
— The forthcoming 4G cellular systems will provide broadband wireless access to a variety of advanced data and voice services. In order to do that, these networks will have a sig...
David Amzallag, Joseph Naor, Danny Raz
PPOPP
2005
ACM
16 years 6 days ago
A linear-time algorithm for optimal barrier placement
We want to perform compile-time analysis of an SPMD program and place barriers in it to synchronize it correctly, minimizing the runtime cost of the synchronization. This is the b...
Alain Darte, Robert Schreiber
CEC
2009
IEEE
15 years 11 months ago
Automatic clustering with multi-objective Differential Evolution algorithms
—This paper applies the Differential Evolution (DE) algorithm to the task of automatic fuzzy clustering in a Multi-objective Optimization (MO) framework. It compares the performa...
Kaushik Suresh, Debarati Kundu, Sayan Ghosh, Swaga...