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» Algorithms, games, and the internet
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INFOCOM
2005
IEEE
16 years 2 days ago
Credit based fair scheduling for packet switched networks
With the rapid development of Internet multimedia applications, the next generation of networks is required to schedule not only the best effort traffic but also the traffic wit...
Deng Pan, Yuanyuan Yang
HT
2005
ACM
16 years 1 days ago
As we may perceive: inferring logical documents from hypertext
In recent years, many algorithms for the Web have been developed that work with information units distinct from individual web pages. These include segments of web pages or aggreg...
Pavel Dmitriev, Carl Lagoze, Boris Suchkov
MSWIM
2005
ACM
16 years 1 days ago
Content and service replication strategies in multi-hop wireless mesh networks
Emerging multi-hop wireless mesh networks have much different characteristics than the Internet. They have low dimensionality and large diameters. Content and service replication ...
Shudong Jin, Limin Wang
INFOCOM
2003
IEEE
15 years 11 months ago
Adaptive Data Structures for IP Lookups
— The problem of efficient data structures for IP lookups has been well studied in literature. Techniques such as LC tries and Extensible Hashing are commonly used. In this pape...
Ioannis Ioannidis, Ananth Grama, Mikhail J. Atalla...
PODC
2003
ACM
15 years 11 months ago
Asynchronous resource discovery
Consider a dynamic, large-scale communication infrastructure (e.g., the Internet) where nodes (e.g., in a peer to peer system) can communicate only with nodes whose id (e.g., IP a...
Ittai Abraham, Danny Dolev