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» Algorithms, games, and the internet
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CN
2010
149views more  CN 2010»
15 years 6 months ago
A collaborative P2P scheme for NAT Traversal Server discovery based on topological information
In the current Internet picture more than 70% of the hosts are located behind Network Address Translators (NATs). This is not a problem in the client/server paradigm. However, the...
Rubén Cuevas Rumín, Ángel Cue...
WWW
2008
ACM
15 years 6 months ago
Discovering co-located queries in geographic search logs
A geographic search request contains a query consisting of one or more keywords, and a search-location that the user searches for. In this paper, we study the problem of discoveri...
Xiangye Xiao, Longhao Wang, Xing Xie, Qiong Luo
COMCOM
1998
83views more  COMCOM 1998»
15 years 6 months ago
System for screening objectionable images
As computers and Internet become more and more available to families, access of objectionable graphics by children is increasingly a problem that many parents are concerned about....
James Ze Wang, Jia Li, Gio Wiederhold, Oscar Firsc...
IMC
2010
ACM
15 years 4 months ago
Revisiting the case for a minimalist approach for network flow monitoring
Network management applications require accurate estimates of a wide range of flow-level traffic metrics. Given the inadequacy of current packet-sampling-based solutions, several ...
Vyas Sekar, Michael K. Reiter, Hui Zhang
IMC
2010
ACM
15 years 4 months ago
The effect of packet loss on redundancy elimination in cellular wireless networks
Network-level redundancy elimination (RE) algorithms reduce traffic volume on bandwidth-constrained network paths by avoiding the transmission of repeated byte sequences. Previous...
Cristian Lumezanu, Katherine Guo, Neil Spring, Bob...