Sciweavers

4435 search results - page 672 / 887
» Algorithms, games, and the internet
Sort
View
WSC
1998
15 years 8 months ago
Application of a General Particle System Model to Movement of Pedestrians and Vehicles
This paper discusses the development of a series of models that ultimately leads to an unusual simulation approach to modeling automated guided vehicles on a factory floor. A pede...
Lisa A. Schaefer, Gerald T. Mackulak, Jeffery K. C...
CN
2007
102views more  CN 2007»
15 years 6 months ago
The "Global-ISP" paradigm
We present a new paradigm, called “Global ISP” (G-ISP). Its goal is to solve, or at least alleviate, problems of inter-domain routing, such as slow convergence, and lack of Qo...
Reuven Cohen, Amnon Shochot
NETWORK
2006
96views more  NETWORK 2006»
15 years 6 months ago
Optimizing TCP and RLC interaction in the UMTS radio access network
TCP, the dominant transport protocol for Internet applications, suffers severe performance degradation due to packet losses when a wireless link is present in the endto-end path. ...
Juan J. Alcaraz, Fernando Cerdán, Joan Garc...
PE
2002
Springer
124views Optimization» more  PE 2002»
15 years 6 months ago
Continuous-time hidden Markov models for network performance evaluation
In this paper, we study the use of continuous-time hidden Markov models (CT-HMMs) for network protocol and application performance evaluation. We develop an algorithm to infer the...
Wei Wei, Bing Wang, Donald F. Towsley
PVLDB
2008
138views more  PVLDB 2008»
15 years 6 months ago
Authenticating the query results of text search engines
The number of successful attacks on the Internet shows that it is very difficult to guarantee the security of online search engines. A breached server that is not detected in time...
HweeHwa Pang, Kyriakos Mouratidis