Sciweavers

4435 search results - page 661 / 887
» Algorithms, games, and the internet
Sort
View
INFOCOM
2006
IEEE
16 years 20 days ago
Network Protocol System Fingerprinting - A Formal Approach
— Network protocol system fingerprinting has been recognized as an important issue and a major threat to network security. Prevalent works rely largely on human experiences and i...
Guoqiang Shu, David Lee
AH
2006
Springer
16 years 18 days ago
Adaptive Patient Education Framework Featuring Personalized Cardiovascular Risk Management Interventions
Abstract. The PULSE project objectives are to generate and evaluate a webbased personalized educational intervention for the management of cardiovascular risk. We present a web-bas...
Selena Davis, Syed Sibte Raza Abidi
HT
2006
ACM
16 years 18 days ago
Harvesting social knowledge from folksonomies
Collaborative tagging systems, or folksonomies, have the potential of becoming technological infrastructure to support knowledge management activities in an organization or a soci...
Harris Wu, Mohammad Zubair, Kurt Maly
INFOSCALE
2006
ACM
16 years 18 days ago
Analysis and comparison of P2P search methods
The popularity and bandwidth consumption attributed to current Peer-to-Peer file-sharing applications makes the operation of these distributed systems very important for the Inte...
Dimitrios Tsoumakos, Nick Roussopoulos
VRML
2006
ACM
16 years 17 days ago
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we explo...
Daniele Nadalutti, Luca Chittaro, Fabio Buttussi