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» Algorithms, games, and the internet
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ICCV
2009
IEEE
1075views Computer Vision» more  ICCV 2009»
16 years 11 months ago
LabelMe video: Building a Video Database with Human Annotations
Currently, video analysis algorithms suffer from lack of information regarding the objects present, their interactions, as well as from missing comprehensive annotated video dat...
Jenny Yuen, Bryan Russell, Ce Liu, Antonio Torralb...
ICIP
2004
IEEE
16 years 8 months ago
A public-key authentication watermarking for binary images
Authentication watermarking is the process that inserts hidden data into an object (image) in order to detect any fraudulent alteration perpetrated by a malicious hacker. In the l...
Hae Yong Kim, Ricardo L. de Queiroz
ICDE
2003
IEEE
116views Database» more  ICDE 2003»
16 years 8 months ago
Personalized Services for Mobile Route Planning
Enabling mobility in urban and populous areas needs innovative tools and novel techniques for individual traffic planning. We present a prototype of a traffic information system e...
Wolf-Tilo Balke, Werner Kießling, Christoph ...
ICPR
2008
IEEE
16 years 7 months ago
Bilateral symmetry of object silhouettes under perspective projection
Symmetry is an important property of objects and is exhibited in different forms e.g., bilateral, rotational, etc. This paper presents an algorithm for computing the bilateral sym...
Cornelia Fermüller, Hyoungjune Yi, Konstantin...
ICC
2009
IEEE
177views Communications» more  ICC 2009»
16 years 1 months ago
Reducing Power Consumption in Backbone Networks
—According to several studies, the power consumption of the Internet accounts for up to 10% of the worldwide energy consumption, and several initiatives are being put into place ...
Luca Chiaraviglio, Marco Mellia, Fabio Neri