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» Algorithms, games, and the internet
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INFOCOM
2006
IEEE
16 years 22 days ago
PULSE, a Flexible P2P Live Streaming System
— With the widespread availability of inexpensive broadband Internet connections for home-users, a large number of bandwidth-intensive applications previously not feasible have n...
Fabio Pianese, Joaquín Keller, Ernst W. Bie...
LAWEB
2006
IEEE
16 years 22 days ago
Analysis of Web Search Engine Clicked Documents
In this paper we process and analyze web search engine query and click data from the perspective of the documents (URL’s) selected. We initially define possible document categor...
David F. Nettleton, Liliana Calderón-Benavi...
WISE
2006
Springer
16 years 22 days ago
Quantified Matchmaking of Heterogeneous Services
As the service-oriented computing paradigm and its related technologies mature, it is expected that electronic services will continue to grow in numbers. In such a setting, the cou...
Michael Pantazoglou, Aphrodite Tsalgatidou, George...
WISE
2006
Springer
16 years 22 days ago
Efficient Filtering Query Indexing in Data Stream
Filtering queries are widely used in data stream applications. As more and more filtering queries are registered in high-speed data stream management system, the processing efficie...
Ying Wang, Shuo Bai, Jianlong Tan, Li Guo
HT
2006
ACM
16 years 21 days ago
Journey to the past: proposal of a framework for past web browser
While the Internet community recognized early on the need to store and preserve past content of the Web for future use, the tools developed so far for retrieving information from ...
Adam Jatowt, Yukiko Kawai, Satoshi Nakamura, Yutak...