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» Algorithms, games, and the internet
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WWW
2008
ACM
16 years 7 months ago
IRLbot: scaling to 6 billion pages and beyond
This paper shares our experience in designing a web crawler that can download billions of pages using a single-server implementation and models its performance. We show that with ...
Hsin-Tsang Lee, Derek Leonard, Xiaoming Wang, Dmit...
WWW
2007
ACM
16 years 7 months ago
The discoverability of the web
Previous studies have highlighted the high arrival rate of new content on the web. We study the extent to which this new content can be efficiently discovered by a crawler. Our st...
Anirban Dasgupta, Arpita Ghosh, Ravi Kumar, Christ...
WWW
2006
ACM
16 years 7 months ago
Retroactive answering of search queries
Major search engines currently use the history of a user's actions (e.g., queries, clicks) to personalize search results. In this paper, we present a new personalized service...
Beverly Yang, Glen Jeh
WWW
2005
ACM
16 years 7 months ago
Finding group shilling in recommendation system
In the age of information explosion, recommendation system has been proved effective to cope with information overload in ecommerce area. However, unscrupulous producers shill the...
Xue-Feng Su, Hua-Jun Zeng, Zheng Chen
160
Voted
HPDC
2003
IEEE
16 years 2 days ago
Distributed Pagerank for P2P Systems
This paper defines and describes a fully distributed implementation of Google’s highly effective Pagerank algorithm, for “peer to peer”(P2P) systems. The implementation is ...
Karthikeyan Sankaralingam, Simha Sethumadhavan, Ja...