Sciweavers

4435 search results - page 335 / 887
» Algorithms, games, and the internet
Sort
View
ICASSP
2009
IEEE
16 years 1 months ago
Cheat-proof cooperation strategies for wireless live streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
INFOCOM
2009
IEEE
16 years 1 months ago
Towards Economically Viable Infrastructure-Based Overlay Multicast Networks
—Internet-scale dissemination of streaming contents (e.g., live sports games) can be achieved by infrastructure-based overlay multicast networks, where multicast service provider...
Varun Khare, Bo Zhang
CW
2008
IEEE
16 years 1 months ago
Construction of Autostereograms Taking into Account Object Colors and Its Applications for Steganography
Information on appearances of three-dimensional objects are transmitted via the Internet, and displaying objects plays an important role in a lot of areas such as movies and video...
Yusuke Tsuda, Yonghao Yue, Tomoyuki Nishita
ICPADS
2008
IEEE
16 years 1 months ago
Plug: Virtual Worlds for Millions of People
We propose the design of Plug, an application to find and keep contacts with friends within many inter-connected 3D virtual worlds. Users use an instant messenger (IM)-like inter...
Shun-Yun Hu, Jehn-Ruey Jiang
ICC
2007
IEEE
16 years 1 months ago
Overlay Partition: Iterative Detection and Proactive Recovery
— Overlay networks provide infrastructures for a large variety of Internet applications, like file sharing, online gaming, and multimedia streaming. However, these networks ofte...
Tongqing Qiu, Edward Chan, Guihai Chen