Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
The problem of non-cooperative resource allocation in an amplifyand-forward relay-assisted DS/CDMA system is addressed. The relay designs its amplify-and-forward matrix for achiev...
: Many effective watermarking algorithms have been proposed and implemented for digital images and digital video, however, few algorithms have been proposed for audio watermarking....
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
We consider markets in the classical Arrow-Debreu model. There are n agents and m goods. Each buyer has a concave utility function (of the bundle of goods he/she buys) and an init...