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» Algorithms, games, and the internet
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IADIS
2009
15 years 4 months ago
Caching news channels on the user's desktop
The exponential growth of the Web probes for new, better filtering systems and latency diminishing applications. We are presenting the caching features that are deployed in the cl...
Christos Bouras, George Tsichritzis, Vassilis Tsog...
WWW
2011
ACM
15 years 1 months ago
ReadAlong: reading articles and comments together
We propose a new paradigm for displaying comments: showing comments alongside parts of the article they correspond to. We evaluate the effectiveness of various approaches for thi...
Dyut Kumar Sil, Srinivasan H. Sengamedu, Chiranjib...
TDSC
2008
83views more  TDSC 2008»
15 years 6 months ago
A Precise Termination Condition of the Probabilistic Packet Marking Algorithm
The probabilistic packet marking (PPM) algorithm is a promising way to discover the Internet map or an attack graph that the attack packets traversed during a distributed denial-of...
T. Y. Wong, Man Hon Wong, John C. S. Lui
INFOCOM
2000
IEEE
15 years 11 months ago
An Empirical Evaluation of Client-Side Server Selection Algorithms
—Efficient server selection algorithms reduce retrieval time for objects replicated on different servers and are an important component of Internet cache architectures. This pap...
Sandra G. Dykes, Kay A. Robbins, Clinton L. Jeffer...
INFOCOM
2006
IEEE
16 years 26 days ago
Optimal Scheduling Algorithms for Input-Queued Switches
— The input-queued switch architecture is widely used in Internet routers, due to its ability to run at very high line speeds. A central problem in designing an input-queued swit...
Devavrat Shah, Damon Wischik