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» Algorithms, games, and the internet
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COLT
1992
Springer
15 years 11 months ago
Query by Committee
We propose an algorithm called query by committee, in which a committee of students is trained on the same data set. The next query is chosen according to the principle of maximal...
H. Sebastian Seung, Manfred Opper, Haim Sompolinsk...
AAAI
2006
15 years 8 months ago
Targeting Specific Distributions of Trajectories in MDPs
We define TTD-MDPs, a novel class of Markov decision processes where the traditional goal of an agent is changed from finding an optimal trajectory through a state space to realiz...
David L. Roberts, Mark J. Nelson, Charles Lee Isbe...
WSC
2004
15 years 8 months ago
Parallel Simulation of Group Behaviors
Group behaviors, e.g. birds flocking, are widely used in virtual reality, computer games, robotics and artificial life. While many methods to simulate group behaviors have been pr...
Bo Zhou, Suiping Zhou
NIPS
2003
15 years 8 months ago
Auction Mechanism Design for Multi-Robot Coordination
The design of cooperative multi-robot systems is a highly active research area in robotics. Two lines of research in particular have generated interest: the solution of large, wea...
Curt A. Bererton, Geoffrey J. Gordon, Sebastian Th...
JIPS
2006
71views more  JIPS 2006»
15 years 6 months ago
Scenario-based 3D Objects Synthesizing System Design
: This paper proposes the framework of the scenario-based 3D image synthesizing system that allows common users who envision a scenario in their mind to realize it into the segment...
Ji-Seung Nam, Hui Gao, Mi-Young Kang, Kyoung-Tae K...