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» Algorithms, games, and the internet
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QOFIS
2000
Springer
15 years 10 months ago
Mechanisms for Inter-domain QoS Routing in Differentiated Service Networks
In order to provide various services with different quality requirements, the current Internet is expected to turn into a QoS based Internet under the Differentiated Service (DiffS...
Peng Zhang, Raimo Kantola
ICML
2003
IEEE
16 years 7 months ago
Planning in the Presence of Cost Functions Controlled by an Adversary
We investigate methods for planning in a Markov Decision Process where the cost function is chosen by an adversary after we fix our policy. As a running example, we consider a rob...
H. Brendan McMahan, Geoffrey J. Gordon, Avrim Blum
COLT
2004
Springer
16 years 6 days ago
Graphical Economics
: We introduce a graph-theoretic generalization of classical Arrow-Debreu economics, in which an undirected graph specifies which consumers or economies are permitted to engage in...
Sham Kakade, Michael J. Kearns, Luis E. Ortiz
ESA
2008
Springer
137views Algorithms» more  ESA 2008»
15 years 8 months ago
Flexible Path Planning Using Corridor Maps
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...
ALGOSENSORS
2009
Springer
16 years 1 months ago
Link Reversal: How to Play Better to Work Less
Sensor networks, with their ad hoc deployments, node mobility, and wireless communication, pose serious challenges for developing provably correct and efficient applications. A po...
Bernadette Charron-Bost, Jennifer L. Welch, Josef ...