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» Algorithms, games, and the internet
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CCR
2008
94views more  CCR 2008»
15 years 6 months ago
ECHOS: edge capacity hosting overlays of nano data centers
In this paper we propose a radical solution to data hosting and delivery for the Internet of the future. The current data delivery architecture is "network centric", wit...
Nikolaos Laoutaris, Pablo Rodriguez, Laurent Masso...
COMPSEC
2010
124views more  COMPSEC 2010»
15 years 6 months ago
Runtime monitoring for next generation Java ME platform
Many modern mobile devices, such as mobile phones or Personal Digital Assistants (PDAs), are able to run Java applications, such as games, Internet browsers, chat tools and so on....
Gabriele Costa, Fabio Martinelli, Paolo Mori, Chri...
TON
2002
99views more  TON 2002»
15 years 6 months ago
Beyond folklore: observations on fragmented traffic
Fragmented IP traffic is a poorly understood component of the overall mix of traffic on the Internet. Many assertions about the nature and extent of fragmented traffic are anecdota...
Colleen Shannon, David Moore, Kimberly C. Claffy
OTM
2010
Springer
15 years 5 months ago
Context-Aware Tuples for the Ambient
In tuple space approaches to context-aware mobile systems, the notion of context is defined by the presence or absence of certain tuples in the tuple space. Existing approaches de...
Christophe Scholliers, Elisa Gonzalez Boix, Wolfga...
WWW
2005
ACM
16 years 7 months ago
The anatomy of a news search engine
Today, news browsing and searching is one of the most important Internet activity. This paper introduces a general framework to build a News search engine by describing Velthune, ...
Antonio Gulli