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» Algorithms, games, and the internet
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OSDI
2008
ACM
16 years 7 months ago
From Optimization to Regret Minimization and Back Again
Internet routing is mostly based on static information-it's dynamicity is limited to reacting to changes in topology. Adaptive performance-based routing decisions would not o...
Ioannis C. Avramopoulos, Jennifer Rexford, Robert ...
WEBI
2005
Springer
16 years 8 days ago
Real-Time Learning Behavior Mining for e-Learning
Over the last years, we have witnessed an explosive growth of e-learning. More and more learning contents have been published and shared over the Internet. Therefore, how to progr...
Yen-Hung Kuo, Juei-Nan Chen, Yu-Lin Jeng, Yueh-Min...
WWW
2004
ACM
16 years 7 months ago
Event synchronization for interactive cyberdrama generation on the web: a distributed approach
The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...
Stefano Ferretti, Marco Roccetti
IV
2008
IEEE
140views Visualization» more  IV 2008»
16 years 1 months ago
Creating Local Geographies for Map-Based Cyber Navigation
Although Internet and WWW phenomena are often described using spatial metaphors, the commonest means of geographic orientation - the map - is little used in online navigation. Map...
Sabine Cikic, Sabina Jeschke, Fritz Lehmann-Grube
INFOCOM
2007
IEEE
16 years 1 months ago
Understanding BGP Session Failures in a Large ISP
Abstract—The current global Internet routing frequently suffers from cascading routing changes and slow routing convergence. Such instability can significantly affect the perfor...
Lan Wang, Malleswari Saranu, Joel Gottlieb, Dan Pe...