Sciweavers

4435 search results - page 243 / 887
» Algorithms, games, and the internet
Sort
View
ICC
2009
IEEE
197views Communications» more  ICC 2009»
16 years 1 months ago
A Game-Based Self-Organizing Uplink Tree for VoIP Services in IEEE 802.16j Networks
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
LICS
2009
IEEE
16 years 1 months ago
Qualitative Determinacy and Decidability of Stochastic Games with Signals
We consider the standard model of finite two-person zero-sum stochastic games with signals. We are interested in the existence of almost-surely winning or positively winning stra...
Nathalie Bertrand, Blaise Genest, Hugo Gimbert
MOBICOM
2003
ACM
15 years 12 months ago
ARC: an integrated admission and rate control framework for CDMA data networks based on non-cooperative games
The competition among wireless data service providers brings in an option for the customers to switch their providers, due to unsatisfactory service or otherwise. However, the exi...
Haitao Lin, Mainak Chatterjee, Sajal K. Das, Kalya...
WINE
2009
Springer
138views Economy» more  WINE 2009»
16 years 1 months ago
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...
ICC
2008
IEEE
136views Communications» more  ICC 2008»
16 years 1 months ago
A Game-Theoretic Framework for Interference Management through Cognitive Sensing
A game theoretic framework is developed in this paper to facilitate inter-cell interference management through cognitive sensing distributively performed by mobile stations (MSs)....
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...