We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
This paper presents the dynamics of multi-agent reinforcement learning in multiple state problems. We extend previous work that formally modelled the relation between reinforcemen...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
Abstract. We study Facility Location games played by n agents situated on the nodes of a graph. Each agent orders installation of a facility at a node of the graph and pays connect...
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...