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ATAL
2008
Springer
15 years 8 months ago
Interaction-driven Markov games for decentralized multiagent planning under uncertainty
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
Matthijs T. J. Spaan, Francisco S. Melo
ECAI
2008
Springer
15 years 8 months ago
Optimal Coalition Structure Generation In Partition Function Games
1 In multi-agent systems (MAS), coalition formation is typically studied using characteristic function game (CFG) representations, where the performance of any coalition is indepen...
Tomasz P. Michalak, Andrew Dowell, Peter McBurney,...
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AAAI
2010
15 years 8 months ago
Coalitional Structure Generation in Skill Games
We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
Yoram Bachrach, Reshef Meir, Kyomin Jung, Pushmeet...
FORMATS
2010
Springer
15 years 4 months ago
Combining Symbolic Representations for Solving Timed Games
We present a general approach to combine symbolic state space representations for the discrete and continuous parts in the synthesis of winning strategies for timed reachability ga...
Rüdiger Ehlers, Robert Mattmüller, Hans-...
ICIP
2010
IEEE
15 years 4 months ago
A game theoretical approach for image denoising
How to adaptively choose optimal neighborhoods is very important to pixel-domain image denoising algorithms since too many neighborhoods may cause over-smooth artifacts and too fe...
Yan Chen, K. J. Ray Liu