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» Algorithms, games, and the internet
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SOFSEM
2007
Springer
16 years 25 days ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger
BMCBI
2008
132views more  BMCBI 2008»
15 years 6 months ago
The SeqWord Genome Browser: an online tool for the identification and visualization of atypical regions of bacterial genomes thr
Background: Data mining in large DNA sequences is a major challenge in microbial genomics and bioinformatics. Oligonucleotide usage (OU) patterns provide a wealth of information f...
Hamilton Ganesan, Anna S. Rakitianskaia, Colin F. ...
SODA
2000
ACM
122views Algorithms» more  SODA 2000»
15 years 8 months ago
Cooperative facility location games
The location of facilities in order to provide service for customers is a well-studied problem in the operations research literature. In the basic model, there is a predefined cos...
Michel X. Goemans, Martin Skutella
TCSV
2010
15 years 1 months ago
Cooperative Peer-to-Peer Streaming: An Evolutionary Game-Theoretic Approach
While peer-to-peer (P2P) video streaming systems have achieved promising results, they introduce a large number of unnecessary traverse links, which consequently leads to substanti...
Yan Chen, Beibei Wang, W. Sabrina Lin, Yongle Wu, ...
ATAL
2008
Springer
15 years 8 months ago
Using adaptive consultation of experts to improve convergence rates in multiagent learning
In this paper we study the use of experts algorithms in a multiagent setting. In this paper we allow agents to use multiple experts and explore different experts algorithms that a...
Greg Hines, Kate Larson