Sciweavers

4435 search results - page 194 / 887
» Algorithms, games, and the internet
Sort
View
ICDCSW
2011
IEEE
14 years 6 months ago
Link-Level Network Topology Generation
Abstract—Internet topology generation involves producing synthetic network topologies that imitate the characteristics of the Internet. Although the accuracy of newly developed n...
Mehmet Burak Akgun, Mehmet Hadi Gunes
IH
2007
Springer
16 years 24 days ago
A Graph Game Model for Software Tamper Protection
We present a probabilistic program-transformation algorithm to render a given program tamper-resistant. In addition, we suggest a model to estimate the required effort for an atta...
Nenad Dedic, Mariusz H. Jakubowski, Ramarathnam Ve...
BERTINORO
2005
Springer
16 years 5 days ago
Multifaceted Simultaneous Load Balancing in DHT-Based P2P Systems: A New Game with Old Balls and Bins
In this paper we present and evaluate uncoordinated on-line algorithms for simultaneous storage and replication load-balancing in DHT-based peer-to-peer systems. We compare our ap...
Karl Aberer, Anwitaman Datta, Manfred Hauswirth
ATAL
2008
Springer
15 years 8 months ago
A tractable and expressive class of marginal contribution nets and its applications
Coalitional games raise a number of important questions from the point of view of computer science, key among them being how to represent such games compactly, and how to efficien...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
ICWSM
2009
15 years 4 months ago
Sidelines: An Algorithm for Increasing Diversity in News and Opinion Aggregators
Aggregators rely on votes, and links to select and present subsets of the large quantity of news and opinion items generated each day. Opinion and topic diversity in the output se...
Sean A. Munson, Daniel Xiaodan Zhou, Paul Resnick