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» Algorithms, games, and the internet
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TON
2002
114views more  TON 2002»
15 years 6 months ago
Dynamic parallel access to replicated content in the internet
Popular content is frequently replicated in multiple servers or caches in the Internet to offload origin servers and improve end-user experience. However, choosing the best server ...
Pablo Rodriguez, Ernst Biersack
WASA
2010
Springer
236views Algorithms» more  WASA 2010»
15 years 5 months ago
A Game Theoretic Approach to Multi-radio Multi-channel Assignment in Wireless Networks
Abstract. It has been long recognized that the interference among concurrent wireless transmissions plays a crucial role in limiting the performance of wireless networks. Recently,...
Devu Manikantan Shila, Yu Cheng, Tricha Anjali
ICAC
2009
IEEE
16 years 1 months ago
Resilient workload manager: taming bursty workload of scaling internet applications
In data centers hosting scaling Internet applications, operators face the tradeoff dilemma between resource efficiency and Quality of Service (QoS), and the root cause lies in wo...
Hui Zhang 0002, Guofei Jiang, Kenji Yoshihira, Hai...
TELETRAFFIC
2007
Springer
16 years 21 days ago
On the Interaction Between Internet Applications and TCP
Abstract. We focus in this paper on passive traffic measurement techniques that collect traces of TCP packets and analyze them to derive, for example, round-trip times or aggregate...
Matti Siekkinen, Guillaume Urvoy-Keller, Ernst W. ...
EUROPAR
2005
Springer
16 years 3 days ago
Batch-Scheduling Dags for Internet-Based Computing
The process of scheduling computations for Internet-based computing presents challenges not encountered with more traditional platforms for parallel and distributed computing. The...
Grzegorz Malewicz, Arnold L. Rosenberg