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» Algorithms, games, and the internet
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INFOCOM
2009
IEEE
16 years 1 months ago
MobTorrent: A Framework for Mobile Internet Access from Vehicles
Abstract—In this paper, we present MobTorrent, an ondemand, user-driven framework designed for vehicles which have intermittent high speed access to roadside WiFi access points (...
Bin Bin Chen, Mun Choon Chan
ICDCS
2006
IEEE
16 years 19 days ago
On Scheduling Expansive and Reductive Dags for Internet-Based Computing
Earlier work has developed the underpinnings of a theory of scheduling computations having intertask dependencies—modeled via dags—for Internet-based computing. The goal of th...
Gennaro Cordasco, Grzegorz Malewicz, Arnold L. Ros...
JCDL
2005
ACM
111views Education» more  JCDL 2005»
16 years 4 days ago
Developing practical automatic metadata assignment and evaluation tools for internet resources
This paper describes the development of practical automatic metadata assignment tools to support automatic record creation for virtual libraries, metadata repositories and digital...
Gordon W. Paynter
MM
1999
ACM
117views Multimedia» more  MM 1999»
15 years 11 months ago
NAIVE - network aware Internet video encoding
The distribution of digital video content over computer networks has become commonplace. Unfortunately, most digital video encoding standards do not degrade gracefully in the face...
Héctor M. Briceño, Steven J. Gortler...
HICSS
1999
IEEE
178views Biometrics» more  HICSS 1999»
15 years 11 months ago
Collaborative Web Crawling: Information Gathering/Processing over Internet
The main objective of the IBM Grand Central Station (GCS) is to gather information of virtually any type of formats (text, data, image, graphics, audio, video) from the cyberspace...
Shang-Hua Teng, Qi Lu, Matthias Eichstaedt, Daniel...