We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
The present study treats the calculation of the continuous phase of a multiphase flow, i.e. the numerical solution of the equations for a turbulent incompressible flow. An exist...
Klaus Bernert, Thomas Frank, Hellfried Schneider, ...
Randomness extractors convert weak sources of randomness into an almost uniform distribution; the conversion uses a small amount of pure randomness. In algorithmic applications, t...
In this paper we present new methods for fast justification and propagation in the implication graph (IG) which is the core data structure of our SAT based implication engine. As ...
A pair of rendered images and their Z-buffers contain almost all of the information necessary to re-render from nearby viewpoints. For the small changes in viewpoint that occur in...