Computing frequent itemsets is one of the most prominent problems in data mining. We introduce a new, related problem, called FREQSAT: given some itemset-interval pairs, does ther...
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
As a part of many e-learning initiatives, a set of learning units must be arranged in a particular order to meet the learners’ requirements. This process is known as sequencing ...
This article explores the utility of neural network ensembles in knowledge discovery and integration. A novel neural network ensemble model KBNNE (Knowledge-Based Neural Network E...
— This paper introduces a heuristic solution to the multiple restricted multiplication (MRM) optimization problem. MRM refers to a situation where a single variable is multiplied...
Nalin Sidahao, George A. Constantinides, Peter Y. ...