We describe a system as a set of communicating concurrent programs. Quasi-static scheduling compiles the concurrent programs into a sequential one. It uses a Petri net as an inter...
Cong Liu, Alex Kondratyev, Yosinori Watanabe, Albe...
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
The development of the XCS Learning Classifier System has produced a robust and stable implementation that performs competitively in direct-reward environments. Although investig...
A powerful approach to search is to try to learn a distribution of good solutions (in particular of the dependencies between their variables) and use this distribution as a basis ...
We prove that the lines tangent to four possibly intersecting convex polyhedra in 3 with n edges in total form Θ(n2 ) connected components in the worst case. In the generic ca...