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TACAS
2010
Springer
316views Algorithms» more  TACAS 2010»
15 years 5 months ago
JTorX: A Tool for On-Line Model-Driven Test Derivation and Execution
We introduce JTorX, a tool for model-driven test derivation and execution, based on the ioco theory. This theory, originally presented in [12], has been refined in [13] with test-...
Axel Belinfante
EVOW
2010
Springer
16 years 1 months ago
Search-Based Procedural Content Generation
Recently, a small number of papers have appeared in which the authors implement stochastic search algorithms, such as evolutionary computation, to generate game content, such as le...
Julian Togelius, Georgios N. Yannakakis, Kenneth O...
CEC
2009
IEEE
16 years 1 months ago
Robust player imitation using multiobjective evolution
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
FOCS
2009
IEEE
16 years 1 months ago
Convergence of Local Dynamics to Balanced Outcomes in Exchange Networks
— Bargaining games on exchange networks have been studied by both economists and sociologists. A Balanced Outcome [9], [15] for such a game is an equilibrium concept that combine...
Yossi Azar, Benjamin E. Birnbaum, L. Elisa Celis, ...
CEC
2007
IEEE
16 years 1 months ago
Multi-population competitive co-evolution of car racing controllers
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Julian Togelius, Peter Burrow, Simon M. Lucas