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GAMEON
2008
15 years 8 months ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
AAAI
2000
15 years 8 months ago
A Distributed Algorithm to Evaluate Quantified Boolean Formulae
In this paper, we present PQSOLVE, a distributed theorem-prover for Quantified Boolean Formulae. First, we introduce our sequential algorithm QSOLVE, which uses new heuristics and...
Rainer Feldmann, Burkhard Monien, Stefan Schamberg...
POPL
2009
ACM
16 years 7 months ago
Formal certification of code-based cryptographic proofs
As cryptographic proofs have become essentially unverifiable, cryptographers have argued in favor of developing techniques that help tame the complexity of their proofs. Game-base...
Benjamin Grégoire, Gilles Barthe, Santiago ...
SIGCSE
2009
ACM
135views Education» more  SIGCSE 2009»
16 years 7 months ago
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
In this paper, we introduce the concept of breadth-last technical elective courses, which are designed to assist undergraduate CS students in integrating their entire core curricu...
William W. White, Jerry B. Weinberg
GLOBECOM
2008
IEEE
16 years 1 months ago
Evolutionary Game Framework for Behavior Dynamics in Cooperative Spectrum Sensing
—Cooperative spectrum sensing has been shown to greatly improve the sensing performance in cognitive radio networks. However, if the cognitive users belong to different service p...
Beibei Wang, K. J. Ray Liu, T. Charles Clancy