We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) h...
In this paper, we discuss a formalism for modeling regions that are exposed to movement or deformation. The basis of our formalism is the RCC theory, which uses topological relati...
Abstract. Depth-first proof-number (df-pn) search is a powerful member of the family of algorithms based on proof and disproof numbers. While df-pn has succeeded in practice, its t...
Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
We study how to learn to play a Pareto-optimal strict Nash equilibrium when there exist multiple equilibria and agents may have different preferences among the equilibria. We focu...