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DAM
2008
136views more  DAM 2008»
15 years 6 months ago
General theory of information transfer: Updated
We report on ideas, problems and results, which occupied us during the past decade and which seem to extend the frontiers of information theory in several directions. The main con...
Rudolf Ahlswede
GLOBECOM
2008
IEEE
16 years 1 months ago
Network Formation Games for Distributed Uplink Tree Construction in IEEE 802.16J Networks
— This paper investigates the problem of the formation of an uplink tree structure among the IEEE 802.16j network’s relay stations (RSs) and their serving base station (MR-BS)....
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
APPROX
2010
Springer
138views Algorithms» more  APPROX 2010»
15 years 8 months ago
Improved Rounding for Parallel Repeated Unique Games
We show a tight relation between the behavior of unique games under parallel repetition and their semidefinite value. Let G be a unique game with alphabet size k. Suppose the semid...
David Steurer
ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 6 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
GLOBECOM
2010
IEEE
15 years 4 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu