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GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 11 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein
CORR
2007
Springer
111views Education» more  CORR 2007»
15 years 6 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
JAIR
2010
145views more  JAIR 2010»
15 years 5 months ago
On Action Theory Change
As historically acknowledged in the Reasoning about Actions and Change community, intuitiveness of a logical domain description cannot be fully automated. Moreover, like any other...
Ivan José Varzinczak
ESA
2009
Springer
111views Algorithms» more  ESA 2009»
16 years 1 months ago
Exact and Approximate Equilibria for Optimal Group Network Formation
We consider a process called Group Network Formation Game, which represents the scenario when strategic agents are building a network together. In our game, agents can have extrem...
Elliot Anshelevich, Bugra Caskurlu
CDC
2009
IEEE
122views Control Systems» more  CDC 2009»
15 years 7 months ago
Dynamic policy-based IDS configuration
Intrusion Detection System (IDS) is an important security enforcement tool in modern networked information systems. Obtaining an optimal IDS configuration for effective detection o...
Quanyan Zhu, Tamer Basar