This paper presents an adaptation of Luc Steels’s model of Category Formation and Language Sharing. The simple competitive learning algorithm is proposed as a more general means ...
We describe a formalism and algorithms for game-tree search in partially-observable Euclidean space, and implementation and tests in a scenario where a multi-agent team, called tr...
Eric Raboin, Dana S. Nau, Ugur Kuter, Satyandra K....
Aggregating preferences for finding a consensus between several agents is an important issue in many fields, like economics, decision theory and artificial intelligence. In this...
This paper considers the maximization of information rates for the Gaussian frequency-selective interference channel, subject to power and spectral mask constraints on each link. T...
In complex strategic situations decision-making agents interact with many other agents and have access to many pieces of information throughout their play. This usually leads to g...