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» Algorithmic Control in Concurrent Computations
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NPAR
2006
ACM
16 years 14 days ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
RTSS
2005
IEEE
16 years 2 days ago
Optimal Task Rate Selection in Fixed Priority Systems
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
Enrico Bini, Marco Di Natale
RTSS
2005
IEEE
16 years 2 days ago
Energy-Aware Modeling and Scheduling of Real-Time Tasks for Dynamic Voltage Scaling
Abstract— Dynamic voltage scaling (DVS) is a promising technique for battery-powered systems to conserve energy consumption. Most existing DVS algorithms assume information about...
Xiliang Zhong, Cheng-Zhong Xu
FORMATS
2005
Springer
16 years 1 days ago
Average Reward Timed Games
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
B. Thomas Adler, Luca de Alfaro, Marco Faella
ISPAN
2002
IEEE
15 years 11 months ago
A Self-Routing Topology for Bluetooth Scatternets
—The emerging Bluetooth standard is considered to be the most promising technology to construct ad-hoc networks. It contains specifications on how to build a piconet but left ou...
Min-Te Sun, Chung-Kuo Chang, Ten-Hwang Lai