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ATAL
2005
Springer
16 years 4 days ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ATAL
2005
Springer
16 years 4 days ago
Agent-organized networks for dynamic team formation
Many multi-agent systems consist of a complex network of autonomous yet interdependent agents. Examples of such networked multi-agent systems include supply chains and sensor netw...
Matthew E. Gaston, Marie desJardins
ATAL
2005
Springer
16 years 4 days ago
Task delegation using experience-based multi-dimensional trust
Cooperation among autonomous agents involves an inherent degree of uncertainty. Agents determine for themselves when to initiate cooperation or to assist others, when to rescind c...
Nathan Griffiths
ATAL
2005
Springer
16 years 4 days ago
Matchmaking multi-party interactions using historical performance data
Matchmaking will be an important component of future agent and agent-like systems, such as the semantic web. Most research on matchmaking has been directed toward sophisticated ma...
David Lambert, David Robertson
CBSE
2005
Springer
16 years 3 days ago
Finding a Needle in the Haystack: A Technique for Ranking Matches Between Components
Abstract. Searching and subsequently selecting reusable components from component repositories has become a key impediment for not only component-based development but also for ach...
Naiyana Tansalarak, Kajal T. Claypool
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