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AIPS
2007
15 years 9 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
AIIDE
2008
15 years 9 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig
AVI
2008
15 years 9 months ago
A system for dynamic 3D visualisation of speech recognition paths
This paper presents an interactive visualisation system that assists users of semi-automatic speech transcription systems to assess alternative recognition results in real time an...
Saturnino Luz, Masood Masoodian, Bill Rogers, Bo Z...
AVI
2008
15 years 9 months ago
An empirical evaluation of interactive visualizations for preferential choice
Many critical decisions for individuals and organizations are often framed as preferential choices: the process of selecting the best option out of a set of alternatives. This pap...
Jeanette Bautista, Giuseppe Carenini
FLAIRS
2008
15 years 9 months ago
Learning to Assess Low-Level Conceptual Understanding
This paper analyzes the impact of several lexical and grammatical features in automated assessment of students' finegrained understanding of tutored concepts. Truly effective...
Rodney D. Nielsen, Wayne Ward, James H. Martin