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ACMACE
2004
ACM
16 years 1 days ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
ASSETS
2004
ACM
16 years 1 days ago
Accessibility of Internet websites through time
Using Internet Archive’s Wayback Machine, a random sample of websites from 1997-2002 were retrospectively analyzed for effects that technology has on accessibility for persons w...
Stephanie Hackett, Bambang Parmanto, Xiaoming Zeng
ASSETS
2004
ACM
16 years 1 days ago
The audio abacus: representing numerical values with nonspeech sound for the visually impaired
Point estimation is a relatively unexplored facet of sonification. We present a new computer application, the Audio Abacus, designed to transform numbers into tones following the ...
Bruce N. Walker, Jeff Lindsay, Justin Godfrey
CSCW
2004
ACM
16 years 1 days ago
Physiological indicators for the evaluation of co-located collaborative play
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating collaborative entertainment technology...
Regan L. Mandryk, Kori M. Inkpen
GRAPHITE
2004
ACM
16 years 1 days ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín