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GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
15 years 10 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
ASSETS
2005
ACM
15 years 8 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
IJCAI
2007
15 years 8 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
213
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RIAO
2007
15 years 8 months ago
Capturing Sentence Prior for Query-Based Multi-Document Summarization
In this paper, we have considered a real world information synthesis task, generation of a fixed length multi document summary which satisfies a specific information need. This...
Jagadeesh Jagarlamudi, Prasad Pingali, Vasudeva Va...
BMCBI
2010
143views more  BMCBI 2010»
15 years 6 months ago
Evaluation of methods for detection of fluorescence labeled subcellular objects in microscope images
Background: Several algorithms have been proposed for detecting fluorescently labeled subcellular objects in microscope images. Many of these algorithms have been designed for spe...
Pekka Ruusuvuori, Tarmo Äijö, Sharif Cho...